Castlekeep
A isometric castle build simulator
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CastleKeep::Renderer Class Referenceabstract
Inheritance diagram for CastleKeep::Renderer:
CastleKeep::SDLRenderer

Public Member Functions

 Renderer (Window *window, Color background)
 
virtual void render (const RenderInfo &info)=0
 
virtual void renderSprite (const Sprite &sprite)=0
 
virtual void renderSpriteArray (Sprite sprites[], int length)=0
 
virtual void clearScreen ()=0
 
virtual SpritecreateSpriteFromPixelBuffer (uint8_t buffer)
 

The documentation for this class was generated from the following file: