Castlekeep
A isometric castle build simulator
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castlekeep
src
sdl_renderer.h
1
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#ifndef RENDERER_H
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#define RENDERER_H
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#include "map.h"
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namespace
CastleKeep
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{
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class
SDLRenderer
:
public
Renderer
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{
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public
:
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static
Renderer
* createRenderer();
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virtual
~
Renderer
();
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virtual
void
render(
RenderInfo
&info);
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private
:
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SDLRenderer
(
Map
*map);
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};
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}
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#endif
CastleKeep::Renderer
Definition:
renderer.h:44
CastleKeep::SDLRenderer
Definition:
sdl_renderer.h:29
CastleKeep::Map
Definition:
map.h:34
CastleKeep::RenderInfo
Definition:
renderer.h:39
Generated on Wed Mar 26 2014 14:23:47 for Castlekeep by
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