Castlekeep
A isometric castle build simulator
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CastleKeep::SDLRenderer Member List

This is the complete list of members for CastleKeep::SDLRenderer, including all inherited members.

clearScreen()=0 (defined in CastleKeep::Renderer)CastleKeep::Rendererpure virtual
createRenderer() (defined in CastleKeep::SDLRenderer)CastleKeep::SDLRendererstatic
createSpriteFromPixelBuffer(uint8_t buffer) (defined in CastleKeep::Renderer)CastleKeep::Renderervirtual
render(RenderInfo &info) (defined in CastleKeep::SDLRenderer)CastleKeep::SDLRenderervirtual
render(const RenderInfo &info)=0 (defined in CastleKeep::Renderer)CastleKeep::Rendererpure virtual
Renderer(Window *window, Color background) (defined in CastleKeep::Renderer)CastleKeep::Renderer
renderSprite(const Sprite &sprite)=0 (defined in CastleKeep::Renderer)CastleKeep::Rendererpure virtual
renderSpriteArray(Sprite sprites[], int length)=0 (defined in CastleKeep::Renderer)CastleKeep::Rendererpure virtual
~Renderer() (defined in CastleKeep::SDLRenderer)CastleKeep::SDLRenderervirtual