This is the complete list of members for CastleKeep::SDLRenderer, including all inherited members.
clearScreen()=0 (defined in CastleKeep::Renderer) | CastleKeep::Renderer | pure virtual |
createRenderer() (defined in CastleKeep::SDLRenderer) | CastleKeep::SDLRenderer | static |
createSpriteFromPixelBuffer(uint8_t buffer) (defined in CastleKeep::Renderer) | CastleKeep::Renderer | virtual |
render(RenderInfo &info) (defined in CastleKeep::SDLRenderer) | CastleKeep::SDLRenderer | virtual |
render(const RenderInfo &info)=0 (defined in CastleKeep::Renderer) | CastleKeep::Renderer | pure virtual |
Renderer(Window *window, Color background) (defined in CastleKeep::Renderer) | CastleKeep::Renderer | |
renderSprite(const Sprite &sprite)=0 (defined in CastleKeep::Renderer) | CastleKeep::Renderer | pure virtual |
renderSpriteArray(Sprite sprites[], int length)=0 (defined in CastleKeep::Renderer) | CastleKeep::Renderer | pure virtual |
~Renderer() (defined in CastleKeep::SDLRenderer) | CastleKeep::SDLRenderer | virtual |