Castlekeep
A isometric castle build simulator
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castlekeep
src
sprite.h
1
22
#ifndef SPRITE_H
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#define SPRITE_H
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namespace
CastleKeep
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{
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class
Sprite
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{
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public
:
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Sprite
(
int
widht,
int
height,
void
* data);
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virtual
~
Sprite
();
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setPos(
int
x,
int
y);
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setPos(
Pos
pos);
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private
:
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Pos
_pos;
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int
_width;
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int
_height;
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void
*_data;
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}
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}
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#endif
CastleKeep::Pos
Definition:
types.h:36
CastleKeep::Sprite
Definition:
sprite.h:27
Generated on Wed Mar 26 2014 14:23:47 for Castlekeep by
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