Castlekeep
A isometric castle build simulator
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sdl_window.h
1 
22 #ifndef SDL_WINDOW_H
23 #define SDL_WINDOW_H
24 
25 #include <SDL2/SDL.h>
26 
27 #include "window.h"
28 
29 namespace CastleKeep
30 {
31  class SDLWindow : public Window
32  {
33  public:
34 
35  SDLWindow(int width, int height, bool fullscreen);
36 
37  virtual ~SDLWindow();
38 
39  void* getNativeWindow();
40 
41  protected:
42  SDL_Event _event;
43  SDL_Window *_window;
44  };
45 
46 }
47 
48 #endif
Definition: sdl_window.h:31
Definition: window.h:29